I am a Digital Designer who brings extensive Art Direction and Creative Strategic Design expertise to startup, freelance, and Fortune 500 environments in industry areas such as Mobile, TV, Web, and Emerging Technology Experiences. I’m highly skilled in ideation, design strategy, digital prototyping, and combining visual designs with animations. From conceptualizing to designing experiences, prototyping products, and producing videos, I am all about approaching problems from the user and consumer point of view always keeping an eye on the latest market and design trends. One of my strengths is using design thinking to simplify and showcase complex technologies. When collaborating, I’m optimistic, generative and open to new ideas and ways of working. I’m capable of leading throughout all phases of a project, from translating requirements into visual concepts, through design development and refinement, to creating production-ready deliverables and launching successful products. I also am passionate about photography and create custom illustrations, not all of which feature my two bulldogs.

 

KEY SKILLS

Product Design | User Experience | Concept Development | Art Direction | Innovation
Project Management | Design Team Management
User Interface | Storyboarding | Wire Framing | Illustration | Photography | Lottie Animation | Branding | Lifelong Learner

 PATENTS

Innovator with over 40 international patents from many families in domains such as wireless power, augmented reality, gestures, and smart phones.

 
 

EXPERIENCE

 

Brain Corp.

Current

Principal Product Designer Designer

Developed and designed user or customer centered robot experiences through creative ideation, rapid prototyping, and implementation. Partner with cross-functional teams within Brain Corp. including marketing, product, research, and technical teams to establish and maintain the design system, interaction methods, and new features for software releases.

Qualcomm

2007-2018

User Experience Designer, Senior Staff

Developed customer centered product and concept strategies through creative ideation, rapid prototyping, and implementation to bridge gap between design and technology in a variety of domains such as augmented reality, neural networks, and gestures. Partnered with interdisciplinary teams including marketing, product, research, and technical teams to execute campaigns, establish and maintain design systems, interaction methods, brand standards and support development initiatives. Drove rapid visual, experience, and interaction designs for apps, experiences, and proof of concepts. Managed a team of visual designers developing assets for demos, tools, and products on schedule under tight deadlines.

TANDBERG TELEVISION

2005-2007

Visual Designer, Senior

Created rich, synchronous design solutions for interactive web and television applications for some of world's largest media companies including Time Warner and DIRECTV, and television networks including CBS, FOX, NBC, GSN, A&E, History Channel, TBS, MTV, and HSN.

SKILLJAM TECHNOLOGIES

2003-2005

Senior Designer

Responsible for conceptualizing and designing promotional pieces for the websites. Create and develop promotional flash shorts. Created and prepared graphics for the corporate and partner sites. Edit HTML and ASP files. Built splash pages and newsletters. Illustrated game graphics and icons.

LIBERTY LIVEWIRE

2000 - 2002

Lead Designer

Responsible for conceptualizing and designing interactive games and websites for web-based Interactive Television. Created and developed animated characters for each project. Built and maintained the corporate site. Projects include: Discovery Channel's "Dinoweek", Starz/Encore's Presentation of"The Sixth Sense", TLC's "Junkyard Wars", NBA, NFL, NHL, Fox's TV Series "24", CBS's "The Price is Right"